Finding happiness is a losing game
Tuesday, November 6th, 2007
Today I overheard someone say, “The goal of this widget is to make Joe happy.” Joe is the head of our division, he has final approval.
This is a losing game, plain and simple. What if Joe is having a bad day? What if it takes more than a widget to make him happy? What if he doesn’t know what he wants, and you continue to chase a moving target?
The thing to do here is find out what will make Joe happy by asking him! If Joe gives you a list of requirements, even a simple bullet-point list in an email, then you have a target (and something to point to if he changes his mind and wants to blame you for it).
How to measure happiness:
- Get a list of requirements in writing
A bullet list in email should do - Get a final approval on the list
Sending a confirmation email “This is the final list. Is this exactly what you need?” will seal up any potential for a moving target. Well, it still might move, but now Joe will know that he moved it, instead of blaming you for not having strong enough mind-reading skills. - Present the final work with a similar list of how it addresses the first list
If A, B, and C add up to Happiness, show off the work and point out how it addresses these requirements.